DreamBack VR

WHAT’S DREAMBACK VR?

DreamBack VR it’s a VR exclusive exploration based psychological horror tittle which uncover an obscure history around the Rickfford Mansion. It’s based on the Epic Games Unreal Engine 4 and will be compatible with Steam VR. DreamBack VR will be released during 2019.

OVERVIEW

The history takes place during the night of the 22th of September 1992 around the Rickfford Mansion located on Ludlow (United Kingdom).

Michael Shurtbell is the one choosed to uncover the deepest secrets around this place. There is no way back.

“Sometimes, with the power of our subconscience, we can relive forgotten experiences changing our lives forever”

GAMEPLAY

DreamBack VR will offer to the player an unique way to interact with the environment thanks to the specific VR gameplay mechanisms designed exclusivelly for the title:

– Free locomotion, head based orientation, step based rotation and full motion controller support

Inventory management

Physics based doors

Key system

Interactive notes and maps

Interactive objects and items

Procedural items placing

Puzzle mechanisms

Dynamic audio system

Dynamic AI behaviour

VISUALS

On DreamBack VR all the graphical content has been design and implemented to offer the highest possible visual quality while maintaining the targeted performance for VR application. Profiling and optimizing are one of our priorities to offer the most fluid experiences posible.

AUDIO

DreamBack VR feature specific sound system designed from the ground for the VR technology like spatial and binaural systems. It will also use custom high quality sound effects and exclusive ambient tracks/music to make you feel a unique experience.

 

ENEKO CELAYETA

The reflection of a passionated life centered into the videogames, hardware and software development industry:

More than 10 years of professional experience in the videogames industry.

Dedicated and tireless always working to reach the marked objectives.

Innate leadership ability to guide a team of professionals across the development of a entire project.

On DreamBack VR apart from being the Creator, Producer and Project Leader he’s involved working in the next fields:

Writer/Scripter/Narrative Designer

Character/Environment Concept Artist Consultant

Lead 2D Artist

Lead Environment Artist

Lead Environment Lighting Artist

Gameplay Designer

Character Animations Consultant

Cut Scene Artist

Lead Sound Implementation

Performance Profiling and Optimization

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HEPHAESTUS ENTERTAINMENT

Concept Artist

——–

DAVID SMITH

Prototype Programmer

Prototype Interface Artist

——–

GARTH CYRIL DAVEY

Programmer

Interface Artist

——–

COLIN KASZYNSKI

Senior 2D Artist

Senior Environment Artist

Senior Environment Lighting Artist

Environment Shader Artist

——–

THOMAS MARTYN

Character Concept Artist

Character Artist

——–

ROBERT MUNDAY

Character Animator

——–

DANIEL STAN

Visual Effects Artist

——–

JOSEPH LANE

Ambient Music Composer

——–

DEAN KOPRI

Sountrack Music Composer

——–

ADRIANO MARTIN

VR Sound Subsystem Designer

Sound Effects Designer

Senior Sound Implementation

Voice Actor (Michael Shurtbell)

Voice Actor (Psychiatrist)