DreamBack VR it’s a VR exclusive exploration based psychological horror tittle which uncover an obscure history around the Rickfford Mansion. It’s based on the Epic Games Unreal Engine 4 and will be compatible with Steam VR. DreamBack VR expects to be released on 2019.
The history takes place during the night of the 22th of September 1992 around the Rickfford Mansion located on Ludlow (England). For Michael Shurtbell, its another usual night of work but in a moment everything twists getting trapped inside the Rickfford Mansion. He is the one choosed to uncover the deepest secrets around this place. There is no way back.
“Sometimes, we can draw upon subconciousness to relive forgotten experiences, and these memories can change our lives forever”.
Player will have an unique way to interact with the environment with the specific VR gameplay mechanisms designed from the ground up. The use of flashlight with battery drain, physics based doors, keys, interactive notes, puzzles and the ability to travel back in time to learn more about the Rickfford family and the sucesses that had place on the Rickfford Mansion will be necessary to understand the history and try to get out from the Rickfford Mansion.
Graphical content has been design and implemented to offer the highest possible visual quality while maintaining the targeted performance for VR application. Profiling and optimizing are one of our priorities to offer the most fluid experiences posible.
Specific sound system designed from the ground for the VR technology like spatial and binaural systems. It will also use custom high quality sound effects and exclusive ambient tracks/music to make you feel a unique experience.
The reflection of a passionated life centered into the videogames, hardware and software development industry with more than 15 years of professional experience in the videogames industry. Dedicated and tireless always working to reach the marked objectives. Innate leadership ability to guide a team of professionals across the development of a entire project.
On DreamBack VR he’s involved working in the next fields: